The AI currently will only primarily select the first hero in the array, then the 2nd and very rarely the 3rd, I have on my computer modded the AI to summon all the heroes in the array but having many heroes on the board all casting spells and such can slow the game down, so I decided not to script them for this mod.Ĭome back here tomorrow (11-7) and I will have an optional folder included in the download for people who want to try it out, if it slows down your game just go with the original mod.įor the Cuotl Priest - he was at a neutral site, the Fallen Refuge, if you see above I had a request to enable the Fallen Refuge with those units, so this to will be included in the update pack.Īs for how it impacts the CTW campaign, well, don't want to bore everyone with my "nerd talk" but the hero powers level up through script files in the CTW, in regular skirmish they level up by you selecting and purchasing them which gives a certain amount of XP points which in turn levels up the hero, so I had to go in and mod each and every hero and their powers to play like the originals do in regular skirmish maps.īecause of this if you play the CTW campaign it's possible that you will be able to upgrade your heroes during the battle, I can adjust this in the.
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